![]() ![]() Leave alone for now.Ħ) Castel del Monte: Level 10 until post-arc then 55+. The % scales well up til level 10 as well though so taking it to 10 before you're ready to do post-10 levels is fine.ģ) Zeus: Level 10 or enough that you're happy until post-arc, then 50+ stopping at an odd levelĤ) Cathedral of Aachen: Level 10 or enough that you're happy until post-arc, then 50+ stopping at an odd levelĥ) Observatory: Low priority. ![]() But 91 costs too much unless you literally have FP to burn. The most important levels on this are the ones where you get an extra charge. This can make up for the rapidly escalating cost of more levels.Ģ) Himeji Castle: 5, 10, 16, or 58 post-Arc. Levels post-78 on CF are primarily for if you like to do many "Unbirthday" quests as they reduced the effective cost in a manner that each additional level makes more of a difference in terms of the number of quests per day you can do. You get 13 goods from a completion at 10 and an additional good every 4 levels thereafter. You don't get 11 goods from a completion until level 8. Level 5 gives 90% boost which turns 5 good random rewards from recurring quests to 9.5 which rounds to 10. Since you say you're just working on arc to 80, my advice will keep that in mind and give you some lower breakpoints:ġ) CF: 5, 10, or 58+ post-Arc. If you consider the needed street connection, this would increase the efficiency of big buildings as these generally are connected to relatively fewer streets than smaller event buildings.Much depends on what you like to do. Please keep in mind though that the streets needed to connect the building are also to be considered for the efficiency. ![]() The following table considers for the efficiency only the space the building itself needs. This page shall help the player to decide which buildings to focus on. Especially the introduction of the Antiques Dealer allows the player to set their focus on getting buildings or upgrade kits of older event buildings. Forge of Empires gives the player the option to choose from a variety of Forge Points producing buildings. ![]()
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